This is the project that I am working on. This follows a story that I am writing and thought that it would make for a nice game. So the premise for this game is that I wanted to create a game tells people about God. However, the difference in this is that I wanted to create a different world than Earth with different people. I am looking to God to guide this project and to make sure that I do not misconstrue anything that is in the Bible or about God.
The game is a top-down adventure game similar to Legend of Zelda III. It will have a fighting style mix between any of the old Teenage Mutant Ninja Turtles games you might have played and Zelda III. As the player, you can perform 3-hit combos with the 3rd hit of the combo being a finisher. I haven’t decided if the combos will be specific to different weapons or having them as a type of item that you will have to equip…. dunno!
To also teach a little about my faith, another feature that I will flesh out is called the Faith System. When you defeat enemies, you collect faith. The player will have abilities that they can perform but will cost faith. Therefore, if you perform an ability that costs 50 faith and you have the amount, you can perform that ability. The unique element of this system is that the player can perform an ability without the amount of faith required but at a cost. For instance, if the player performs a spin attack with his weapon that hits surrounding enemies and performs this ability without the required faith, the player may wind up dizzy and vulnerable to attack for several seconds (a la ‘Legend of Zelda: The Wind Waker spin attack’). The high the level of the ability, the more harm you could potentially bring to yourself. Also, there is a chance that if you perform an ability and do not have the faith requirements, nothing detrimental will happen to you.
The Faith System is based off of the faith that we must have as Christians. No, we don’t go around bashing people in the head in hopes of building our faith in Jesus. When we have faith Christ moves in our lives and guides us. Because I do not want to create a huge dialog tree (for making decisions that affects the world) for this game, I decided to make faith something you pick up. In life, we have to have faith in the decisions we make in hopes that Christ is behind those decisions. The best way that I thought I could show that in the game is through performing abilities.
That’s about as much as I will divulge right now but we think the idea is solid but won’t know until we can create a prototype and get some people to play it. At this point, I would like to thank God for the ability to glorify Him. I would also like to thank my friends for helping me in this process. A special thanks to the TornadoTwins who have an extremely helpful series of tutorials on Unity3D which has helped tremendously.
I will keep you posted on the development of this project. If you have any thoughts or feedback, please leave a comment. I look forward to hearing from anyone, hehe. God bless.
I think its a very good and creative idea. Would like to see more games for people of the faith
Thank you. I hope both believers and non will play and enjoy the game. Look forward to other games that teach about Christ.